E14 A The entrance to Forgotten Cell.
Nebora – sells Summoning Skillbooks and crafting materials.
The exit from the Arena of the One to Fort Joy.
E10 B The passageway through Sewage Pipe leading back to Fort Joy Prison.
Samadel – sells Pyrokinetic Skillbooks.
Fane, an undead companion that can join the party of the player.
E11 B The exit from Decrepit Ruins to Fort Joy.
Loshe, human companion that can join the player.
S26 Feder – one of the pigs you must save during The Burning Pigs quest. The pig offers rare and powerful items for sale.
Kalias – sells Warfare Skillbooks, armors and weapons.
E12 B The exit from Dark Caverns to Fort Joy.
A chest that will contain items of your character if you are sent to jail.
S5 Doctor Leste – sells Polymorph Skillbooks.
Trompdoy – the first encounter with Trompdoy – 3 enemies.
Ancient Statue of Braccus Rex – Waypoint Shrine in Fort Joy.
Trompdoy – the second encounter with Trompdoy (4 foes).
Doctor Leste – sells Polymorph Skillbooks.
S4 Hilde – sells Scoundrel Skillbooks, weapons and armors.
S8 Mona – sells Necromancer Skillbooks. Dont cast a Bless spell on her or you will have to fight her.
Kerban – sells Summoning and Necromancer Skillbooks and various items.
Underground Shrine – a Waypoint Shrine underground.
E14 B The exit from the Forgotten Cell to the Caverns.
S23 Gareth – sells Geomancer and Warfare Skillbooks during the Call To Arms quest.
Divinity: Original Sin II Game Guide
Butter – sells Huntsman Skillbooks.
Rezik – a character selling Hydrosophist Skillbooks.
Simone – sells Hydrosophist Skillbooks during the Call To Arms quest.
Red Prince, lizard companion that can join the party.
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The entrance to Fort Joy Prison. The entrance is located inside of the building.
Amadias Sanctuary – a Waypoint Shrine.
S1 Gawin – sells Aerotheurge Skillbooks. Related with The Teleporter quest.
Fane Fane, an undead companion that can join the party of the player.
E3 B The exit from the Caverns to Fort Joy.
S24 Exter – sells Scoundrel and Summoning Skillbooks, weapons, armors and items during the Call To Arms quest.
The exit from Holding Cells to Fort Joy Prison.
E4 B The exit from the Underground Tunnel to Fort Joy.
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The entrance to the Gargoyles Maze Tower.
E8 A The entrance to Holding Cells.
S19 Kerban – sells Summoning and Necromancer Skillbooks and various items.
The entrance to the Arena of the One.
S25 Gratiana – sells Aerotheurge Skillbooks, weapons and items during the Call To Arms quest.
E9 B The exit from Holding Cells to Fort Joy Prison.
Beast Beast, dwarf companion that can join the party of the player.
E13 A The entrance to Hall of Echoes – to get inside, you must interact with a statue.
The exit from the Underground into Fort Joy.
Abandoned Camp – a Waypoint Shrine.
Samadel – sells Pyrokinetic Skillbooks during the Call To Arms quest.
E17 B A passage leading into the main part of Gargoyles Maze Tower.
Gratiana – sells Aerotheurge Skillbooks, weapons and items during the Call To Arms quest.
The entrance to the Underground – it will become visible only during the Withermoores Soul Jar quest.
Shriekers – you cant kill them without Purge skill (Purging Wand).
Stingtail – sells Pyrokinetic Skillbooks.
Beast, dwarf companion that can join the party of the player.
Exter – sells Scoundrel and Summoning Skillbooks, weapons, armors and items.
S9 Nebora – sells Summoning Skillbooks and crafting materials.
E6 A The entrance to Fort Joy Prison. The entrance is located inside of the building.
The place you start at in the Hall of Echoes.
E7 A The entrance to the Ancient Passage.
Undead – the enemies are located near The Historian. (level 6)
Voidlings – 3 waves (12 enemies). Easy fight, ton of exp.
E17 A A passage into the next part of Gargoyles Maze Tower.
S14 Samadel – sells Pyrokinetic Skillbooks.
Divinity: Original Sin II Game Guide
Exter – sells Scoundrel and Summoning Skillbooks, weapons, armors and items during the Call To Arms quest.
Gawin – sells Aerotheurge Skillbooks. Related with The Teleporter quest.
S12 Zaleskar – sells high-quality weapons, armors and accessories.
Shrine to Lucian – a Waypoint Shrine.
E5 A The entrance to Fort Joy Prison.
Margo – a character selling a single Skillbook, Restoration (Hydrosophist).
A passage into the next part of Gargoyles Maze Tower.
The exit from the Gargoyles Maze Tower to Fort Joy.
E13 B The place you start at in the Hall of Echoes.
S7 Margo – a character selling a single Skillbook, Restoration (Hydrosophist).
E8 B The exit from Holding Cells to a beach in Fort Joy.
Simone – sells Hydrosophist Skillbooks
Sebille Sebille, elf companions that can join the party.
E1 A The entrance to the Underground – it will become visible only during the Withermoores Soul Jar quest.
The exit from Holding Cells to a beach in Fort Joy.
E10 A The passageway Pipe to the Swamp leading outside Fort Joy Prison.
Sebille, elf companions that can join the party.
E16 B The exit from the Witchs Cave to Fort Joy.
Shrine to the Divine – a Waypoint Shrine.
The exit from Decrepit Ruins to Fort Joy.
The exit from Fort Joy Prison to Fort Joy.
E1 B The exit from the Underground into Fort Joy.
The exit from the Underground Tunnel to Fort Joy.
Divinity: Original Sin 2 – Fort Joy map
Voidwoken Deep-Dweller – boss with 5 undead. (level 6)
Narin – the character will attack you if theres The Red Prince or any other Lizard character in your party. (level 3)
The entrance to the Ancient Passage.
E15 B The exit from the Gargoyles Maze Tower to Fort Joy.
Hilde – sells Scoundrel Skillbooks, weapons and armors.
Bishop Alexandar – the final battle of Fort Joy. Boss accompanied by several Magisters + a Voidwoken Drillworm (level 8-9)
S20 Samadel – sells Pyrokinetic Skillbooks during the Call To Arms quest.
S13 Bahara – sells Huntsman Skillbooks.
The exit from the Caverns to Fort Joy.
S10 Stingtail – sells Pyrokinetic Skillbooks.
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S16 Exter – sells Scoundrel and Summoning Skillbooks, weapons, armors and items.
S15 Simone – sells Hydrosophist Skillbooks
S11 Kalias – sells Warfare Skillbooks, armors and weapons.
Radeka the Witch – hard battle. Boss connected to The Purged Dragon and The Shriekers quests.
E2 A The entrance to the Arena of the One.
E11 A The entrance to Decrepit Ruins.
Crocodiles – the encounter is connected to The Teleporter quest. (level 3)
Bahara – sells Huntsman Skillbooks.
Lohse Loshe, human companion that can join the player.
E4 A The entrace to the Underground Tunnel. The entrance is hidden and must first be dug out – you need a Shovel or a Lizard character for the task.
S6 Maol – sells Geomancer Skillbooks.
Feder – one of the pigs you must save during The Burning Pigs quest. The pig offers rare and powerful items for sale.
Gareth – sells Geomancer and Warfare Skillbooks during the Call To Arms quest.
S22 Simone – sells Hydrosophist Skillbooks during the Call To Arms quest.
The entrace to the Underground Tunnel. The entrance is hidden and must first be dug out – you need a Shovel or a Lizard character for the task.
Shrieker – you cant kill him without Purge skill (Purging Wand).
Kerban – sells Summoning and Necromancer Skillbooks. (during the Call to Arms quest)
The exit from the Witchs Cave to Fort Joy.
Fort Joy Map – Secrets and treasure Map and secrets
S3 Butter – sells Huntsman Skillbooks.
The exit from Dark Caverns to Fort Joy.
The exit from the Forgotten Cell to the Caverns.
S2 Rezik – a character selling Hydrosophist Skillbooks.
A pathway from Ancient Passage to Fort Joy Prison.
The entrance to Hall of Echoes – to get inside, you must interact with a statue.
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Gareth – sells Geomancer and Warfare Skillbooks. You need to save him during the Most Dangerous When Cornered quest.
A passage leading into the main part of Gargoyles Maze Tower.
The passageway through Sewage Pipe leading back to Fort Joy Prison.
Kniles the Fencer – difficult fight. Boss assisted by multiple Silent Monks and Meat Golems
Ifan Ben-Mezd, human companion that can join the party.
E15 A The entrance to the Gargoyles Maze Tower.
S21 Kerban – sells Summoning and Necromancer Skillbooks. (during the Call to Arms quest)
Gratiana – sells Aerotheurge Skillbooks, weapons and items.
The exit from Fort Joy Prison to Fort Joy.
S17 Gareth – sells Geomancer and Warfare Skillbooks. You need to save him during the Most Dangerous When Cornered quest.
Magisters fighting with Gareth (Most Dangerous When Cornered quest – level 5)
Freshly Burried Corpse (level 1). To initiate the encounter, you must dig out the grave.
Zaleskar – sells high-quality weapons, armors and accessories.
S18 Gratiana – sells Aerotheurge Skillbooks, weapons and items.
The map of Fort Joy from Divinity: Original Sin 2 contains everysecretandtreasurethat you may find on the first island of Fort Joy. Weve highlighted allnoteworthymerchantswho trade withbooks,spellsandequipment. You can also find all theimportantfightsthat await you in this area. Weve indicated theentrancesto other locations as well (also those secret ones), which you should find most useful.
Red Prince Red Prince, lizard companion that can join the party.
E7 B A pathway from Ancient Passage to Fort Joy Prison.
E2 B The exit from the Arena of the One to Fort Joy.
The passageway Pipe to the Swamp leading outside Fort Joy Prison.
E6 B The exit from Fort Joy Prison to Fort Joy.
Ifan ben-Mezd Ifan Ben-Mezd, human companion that can join the party.
Mona – sells Necromancer Skillbooks. Dont cast a Bless spell on her or you will have to fight her.
E5 B The exit from Fort Joy Prison to Fort Joy.
High Judge Orivand – inside of the barracks in Fort Joy. (level 4)