Rogue Galaxy Enemy Location FAQ

Rogue Galaxy Guides and FAQs

Character Battle X is coming soon, fill out your bracket today!

Enemy Location FAQ byrogue_leader_1

Dont have an account? Sign up for free!

Rogue Galaxy Official Enemy Location and Revelation Flow Item Drop FAQ Written by: rogue_leader_1 Version: 1.01 (U.S.) ============================================================================== Table of Contents ============================================================================== 1. COPYRIGHT NOTICE 2. INTRODUCTION 3.1 ROSA/SALGIN/CHAPTER 1 3.2 JURAIKA/PATH TO BURKAQUA/CHAPTER 2 3.3 JURAIKA/PATH TO THE ALTAR/CHAPTER 3 3.4 ZERARD/ROSENCASTER PRISON/CHAPTER 4 3.5 ZERARD/STARSHIP FACTORY/CHAPTER 5 3.6 VEDAN/MYNA/CHAPTER 6 3.7 ROSA/SYLVAZARD DESERT & ANCIENT RUINS/CHAPTER 7 3.8.1 JURAIKA/PATH TO THE RUINS/CHAPTER 8 PART I 3.8.2 JURAIKA/LEO KINGS RUINS/CHAPTER 8 PART II 3.8.3 ZERARD/GLADIUS TOWERS/CHAPTER 8 PART III 3.8.4 VEDAN/CANCER KINGS RUINS/CHAPTER 8 PART IIII 3.9 ROSA/THE LABYRINTH/CHAPTER 9 3.10 ROSA/KUJE DESERT & JOHANNASBURG/CHAPTER 10 3.11 MARIGLENN/TIATHA FOREST/CHAPTER 11 3.12 MARIGLENN/GULZA SANCTUARY/CHAPTER 12 3.13 MARIGLENN/MOTHERS LAIR/CHAPTER 13 4.1 POST GAME+/GHOST SHIP 4.2 POST GAME+/GHOST SHIP: EXTREME 5.1 PLANET ALISTIA/NALVASA SEAWAY (AFTER OBTAINING 1 KEY PIECE IN CHAPTER 8) 5.2 CREDITS 5.3 UPDATES ============================================================================== Copyright Notice ============================================================================== 1. Copyright (C) 2007 by rogue_leader_1. All Rights Reserved. This document is for private & personal use only. It can not be reprinted, reproduced, transmitted in parts or in its entirety in any form, shape, means, electronic, mechanical, photocopying, recording, or otherwise, without my permission. This document is intended to be free TO VIEW ONLY. You can not sell it nor can you give it away as a prize, a bonus, or a promotional item. It can never be used for profitable, commercial, or promotional purposes unless you have my permission. Further, this FAQ can not be altered, referenced, or distributed by any individual, web site, organization, group, company, magazine, strategy guide author without my permission as well. The above is protected by International Copyright Law. Break or violate any of these rules may resulted in severe civil and criminal penalties. Lastly, all trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This FAQ is for use at Gamespot/Gamefaqs ONLY! Written permission must be given in order to use/copy/reproduce this FAQ on any other website. ============================================================================== Introduction ============================================================================== 2. First off, credit belongs where it is due. The enemy names, elemental weakness and HP levels are derived from the DoubleJump Book guide. The locations are more detailed than the guide as I have played through, to game end, 3 times now for a more accurate description of enemy locations for all gamers. Except for the few enemies mentioned ALL enemies were found while still playing that same chapter. As you progress into further chapters of the game the locations may slightly change. So, for the most part, this FAQ is intended for use by those gamers who are trying to fill MIOs Hunt Record chapter by chapter and having problems finding the enemies. At the end of each chapter you will also see what enemies I found to drop the rare and revelation flow items. I am aware that alot of items can be bought at item shops and whatnot but this FAQ will only cover the enemies that drop them. You will also find listed whether or not the enemy is a shielded, jump on,jump up to hit or barrier type enemy under the description of where to find the enemy. For me, the hunt record was the hardest to complete. If you are having trouble finding the enemies in the locations listed try finding the closest teleporter and teleporting out of the area to the Dorgenark and back to reset the sequence of encounters. I hope it helps many and good luck to you all! The following FAQ will follow the guidelines set forth below. Enemy Enemy Name/HP/Elemental Weakness(- if none) Planetary Zone/Chapter Area on Planet Description of where to find enemy. At end of each chapter – Rare Item Revelation Flow Drops 3.1 ********************************* * ROSA/SALGIN/CHAPTER 1 * ********************************* Enemy 1 Baphu/101/Fire & Holy Rosa/1 Salgin Baphu can be found all around the Salgin Area and Salgin Residential area. Enemy 2 Dragonfly/90/Wind Rosa/1 Salgin Dragonfly can be found at the start of Salgin on the path leaving the church up to the last save/teleporter before the Salgin Residential area Enemy 3 Sand Tortoise/280/Electric Rosa/1 Salgin Sand Tortoise is generally found more often in the Salgin Residential area but can also be found, but not as often, from the teleporter in front of the 1st item shop until after you climb over the pipes up to the Salgin Residential area. This enemy is a shielded type. Enemy 4 Mish/126/Ice Rosa/1 Salgin Mish can be encountered just about everywhere. They like to appear in groups after you cross the bridge leaving the church area, just turn left into the dead end where the 2 treasure chests and the 2 guards standing at the gate are and find them there. Enemy 5 Cactulus/252/Fire Rosa/1 Salgin Cactulus can be found in the Church area before you cross the bridge. Enemy 6 Statue Dog/140/Fire Rosa/1 Salgin Statue Dog can be grouped up with the Mish enemy in the dead end area mentioned before, but also appear in groups by themselves in the same area by the dead end. Enemy 7 Gold Child/280/Electric Rosa/1 Salgin Gold Child can be found readily in the Salgin Residential area. From where the item shop and weapon shop is, journey to the opposite (backside) corner of that square to encounter groups of them. ***************************************************** * RARE ITEMS DROP ENEMY DROPPED FROM * * Dreamflower Ash Mish * * Silver Bangle Statue Dog & Gold Child * * Cumulus Pendant Sand Tortoise & Statue Dog * ***************************************************** 3.2 *************************************** * JURAIKA/PATH TO BURKAQUA/CHAPTER 2 * *************************************** Enemy 8 Horrorwood/350/- Juraika/2 Path to Burkaqua Take the teleporter to the Near the Spring save/teleporter head back to where the paths cross each other. Horrowood can be encountered between the Near the Spring teleporter and where the paths cross each other. The can also be found in limited numbers outside of the village of Burkaqua on the path to the altar. Enemy 9 Smiley/320/Fire & Ice Juraika/2 Path to Burkaqua Smileys can be found same as the Horrorwood. They can also be found around the Creekside teleporter and the dead ends of the various jungle routes. This enemy is a jump on type. Enemy 10 King Bee/250/Wind Juraika/2 Path to Burkaqua King Bee can be found around the various creeks, the Creekside teleporter, the Riverside teleporter and near the spring. Enemy 11 Gorra/370/Ice Juraika/2 Path to Burkaqua Gorra can be found all over the Path to Burkaqua except the path heading to the spring and around the spring area itself. Enemy 12 Mutch/320/Electric Juraika/2 Path to Burkaqua This enemy can be found from the crossroads at the spring up to the end of the path heading into Burkaqua village. Enemy 13 Stump/400/Electric Juraika/2 Path to Burkaqua Stumps can be found everywhere including dead ends. Enemy 14 Pirahnite/300/Electric Juraika/2 Path to Burkaqua Pirahnite will attack in greater numbers when walking in the water instead of on dry land at Riverside, Creekside and the Spring teleporters. Enemy 15 Moui/270/- Juraika/2 Path to Burkaqua Moui is one of the rarer enemies to track down in this area. They can be found along the Path to the Spring more frequently than anywhere else. Enemy 16 Blue Thunder/400/Ice Juraika/2 Path to Burkaqua Blue thunder shows up at the various jungle path dead ends, a very good spot to get groups of them is at the dead end into the waterfall southwest of the Riverside teleporter.They are also found at the Path to the Spring as well. *********************************************** * RARE ITEMS DROP ENEMY DROPPED FROM * * Star Earring Smiley * * Dream Mushroom Mutch * * Magic Lipstick Mutch * * Spirit Bell Horrorwood * * Dreamflower Ash Smiley * *********************************************** 3.3 *************************************** * JURAIKA/PATH TO THE ALTAR/CHAPTER 3 * *************************************** Enemy 17 Maurya/800/- Juraika/3 Path to the Altar This flower type enemy can be encountered in numbers around the waterfall teleporter. They also can be found along the river on the way to Near Sherios teleporter but not as frequent. Enemy 18 Stinger/600/Ice Juraika/3 Path to the Altar This enemy can be found just about everywhere. I did not encounter any when traveling around the waterfall teleporter though so they may not appear around there. Enemy 19 Red Spider/900/Ice Juraika/3 Path to the Altar Red Spiders are easily encountered from The Crashed Cruiser teleporter up to just before the Waterfall teleporter. They can also be found on the way to Near Sherios teleporter. As well, they can also be encountered from the Star Gods Altar teleporter back to the waters edge. Enemy 20 Cactugus/600/- Juraika/3 Path to the Altar Like Maurya, this enemy is encountered around the waterfall teleporter. Occasionally they will pop up when traveling from the Star Gods Altar back to the waters edge. Enemy 21 Shadow Wood/600/Fire & Holy Juraika/3 Path to the Altar This is one of the rarer enemies to find during chapter 3. Mainly because Zegram leaves your party leaving only Jaster and Kisala before the Star Gods Altar. I found them but they were so infrequent that I came back in chapters 6 and on to find them in greater numbers. The best spot I found for Shadow Woods was to travel to the Star Gods Altar teleporter, from there back track towards the entrance leading back to the waters edge. If you pan and look above you can see were the path becomes covered. I traveled back and forth between covered path and lit path and found them in greater numbers. This can be done at either the entrance or the exit of this tunnel with success. Hence, maybe thats where the name Shadow Wood comes as you must travel in and out of the shadows to find them (?). Enemy 22 Muu Muu/600/Fire Juraika/3 Path to the Altar This is another enemy that is encountered just about everywhere…except around the Waterfall teleporter. *********************************************** * RARE ITEMS DROP ENEMY DROPPED FROM * * Hoho Bird Feather Stinger * * Medusas Locks Red Spider * * Medusas Locks Cactugus * * Spirit Bell Maurya * *********************************************** 3.4 *************************************** * ZERARD/ROSENCASTER PRISON/CHAPTER 4 * *************************************** Enemy 23 Roller/900/Ice Zerard/4 Rosencaster Prison Rollers can be found all over the prison. You will get tired of seeing these! 😀 Enemy 24 Slime/950/- Zerard/4 Rosencaster Prison Slime groups by themselves and with other enemies are found all over levels 1 and 2 of the prison. They can also be found around the Test Room. The best success was found to be around the Waste Disposal area of the prison. Enemy 25 Tarantula/1150/Ice Zerard/4 Rosencaster Prison This enemy will pop up just about everywhere. This is another of the enemies in the prison that you will be glad not to fight anymore! They are tough if you are at a low level and even at medium levels can do alot of damage. Not only will you encounter Tarantula in the prison but in the next chapter as well . This enemy will probably be one of the higher encounters you have in the prison and after, if not the highest. Enemy 26 Petit Pooch/900/Electric Zerard/4 Rosencaster Prison Petit Pooch is probably the rarest to find during Rosencaster Prison chapter 4. They can be found rarely at level 2 around the cells and the interior paths of teleports A2 and A3. I waited until Chapter 5 (The Master Hacker) and found the pooches in abundance (also in groups of 3-5) in the first part of the Starship Factory up to the Near Assembly Line 1 teleporter. Enemy 27 Livid Ape/1150/Ice Zerard/4 Rosencaster Prison The Livid Ape enemy can be found starting from the A1 teleporter on the interior paths (not lit) up to the A3 teleporter. Again, they are found on the interior paths that do no have lights around them. Enemy 28 Shadowman/1000/Holy Zerard/4 Rosencaster Prison Shadowman can be found primarily on level 2 of the prison. Check the cells and interior paths that are lit up. The lights are around the base of the halls/paths. I also encountered them on level 3, but very infrequently. Enemy 29 Savage Dog/1000/Fire Zerard/4 Rosencaster Prison This enemy is encountered on all the lit pathways of A1, A2 and A3. Most reliable source was the lit pathways in the A3 section of the prison. Enemy 30 Crow/950/- Zerard/4 Rosencaster Prison Crows are fairly abundant around the Waste Disposal area. They can also be encountered at various points on the interior paths of A2 and A3 (not lit). Enemy 31 Protobeast/1050/- Zerard/4 Rosencaster Prison Protobeast enemies are found all around the A2 and A3 pathways that are not lit. Enemy 32 Nelvoron/1100/Electric Zerard/4 Rosencaster Prison Same as the Protobeast enemy as they are a lot of time grouped with that enemy. Enemy 33 Phantom Tail/1200/Wind Zerard/4 Rosencaster Prison Again, grouped with Nelvoron and Protobeast, this enemy is encountered around the A2 and A3 pathways that are not lit. *********************************************** * RARE ITEMS DROP ENEMY DROPPED FROM * * Absolute Zero Stone Shadow Man * * Absolute Zero Stone Slime * * Dragon God Skull Petit Pooch * * Dragon God Skull Savage Dog * * Dragon God Skull Protobeast * * Medusas Locks Phantom Tail * * Medusas Locks Shadow Man * * Hoho Bird Feather Crow * *********************************************** 3.5 *************************************** * ZERARD/STARSHIP FACTORY/CHAPTER 5 * *************************************** Enemy 34 Cleaner Bob/1100/Electric Zerard/5 Starship Factory This enemy is pretty easy to run across. They mostly appear in groups but can also appear with other enemies. The main area I found them in was the beginning section of the Starship Factory up to the Near Assembly Line 3A teleporter. Enemy 35 Type-J/1100/Electric Zerard/5 Starship Factory More often than not Type-J enemy will be grouped by themselves with other enemies. Occasionally you will run into 2 of them grouped with other enemies. They are pretty much everywhere except around Assembly Line 1. Enemy 36 Yellowbolt/1250/Electric Zerard/5 Starship Factory If you teleport or travel to the Near Pocacchios Lab teleporter you will find Yellowbolt all around that area. This enemy can also be found around the 3B Assembly Line. Enemy 37 Oiler/1100/Electric Zerard/5 Starship Factory Hanging around the entrance of the Starship Factory just below the escalators should produce plenty of this enemy. It also appears randomly throughout the facility. Enemy 38 Shock Gem/1100/- Zerard/5 Starship Factory Shock Gems are located around the 3A and 3B Assembly Lines. They can also be found in the Mainframe Room after the boss battle. This enemy is a shielded type. Enemy 39 Max/1350/Electric Zerard/5 Starship Factory Max doesnt appear around the entrance of the facility but is pretty much everywhere else except a few paths. You will fight Max X 8 in an event battle which will help to get you started. Enemy 40 Greenbolt/1250/Electric Zerard/5 Starship Factory Greenbolts are occasionally paired up with Yellowbolts around Dr. Pocacchios Lab. They can also be encountered around Paths 03 and 04. Enemy 41 Type-K/1650/Electric Zerard/5 Starship Factory Type-K can be found in the Mainframe Room after the boss battle. They can also be encountered on the bottom floor of Assembly Line 3B. This enemy is a shielded type. *********************************************** * RARE ITEMS DROP ENEMY DROPPED FROM * * Premiere Toy Box Greenbolt * * Premiere Toy Box Type-J * * Dragon God Skull Petit Pooch * * Mirror Unit Shock Gem * * Mirror Unit Type-J * * Retro Boombox Greenbolt * * Retro Boombox Yellowbolt * * Retro Boombox Cleaner Bob * *********************************************** 3.6 *************************************** * VEDAN/MYNA/CHAPTER 6 * *************************************** Enemy 42 Zombie/1600/Fire & Holy Vedan/6 Myna Zombies can be found everywhere except on the 2 Observation Decks. I found them quite often around the Item Shop and Weapon Shop teleporter areas. Enemy 43 Stray Dog/1500/Fire & Holy Vedan/6 Myna Same as the Zombie enemies around the Item Shop and Weapon Shop teleporters in this area. Not to be found on the Observations Decks. Enemy 44 Frogman/1600/Electric Vedan/6 Myna Found along the North and South paths as well as in the various Train Tunnels scattered around Myna. Enemy 45 Jellyman/1600/Fire,Electric & Holy Vedan/6 Myna Jellyman are found pretty much everywhere on the Myna map. The only place I did not find them was the alley to the entrance of the Vedan Mines. This enemy is a Barrier type. Enemy 46 Junk Phantom/1800/Wind Vedan/6 Myna This enemy can only be found at the Daytron View and the Spaceport View Observation Decks. This enemy is a shielded type. Enemy 47 Gigabird/1700/Wind Vedan/6 Myna This enemy can also only be found at the Daytron View and the Spaceport View Observation Decks. Enemy 48 Death Crow/1650/Holy Vedan/6 Myna Death Crows can be found at various locations. Both observations decks should give you good results. Angelas Bar area is also good for the Death Crow. Enemy 49 Steel Child/1650/Electric Vedan/6 Myna They are usually grouped with Frogman and can be found along the North and South paths as well as in the Train Tunnels leading to the Observation Decks. Enemy 50 Volcano/2625/Ice Vedan/6 Rockbelter Mines Volcano can be found near the 1st Strata teleporter. From the midpoint where the path on top looks like an upside down L up to the teleporter. This enemy is a jump up to hit type. Enemy 51 Moleman/1800/Fire Vedan/6 Rockbelter Mines The Moleman can be found all over the 1st Strata. They are grouped 3-5 together but sometimes alone with other enemies. Enemy 52 Shellknight/2200/Ice Vedan/6 Rockbelter Mines The same as enemy 51. Shellknight can be easily encountered in the 1st Strata area attacking in groups or singled/doubled with other enemies. This enemy is a shielded type. Enemy 53 Undead Bandit/2300/Electric Vedan/6 Rockbelter Mines Undead Bandit can be discovered in the 2nd Srata fairly easily throughout the area. This enemy is a jump up to hit type. Enemy 54 Killer Mountain/2750/Ice Vedan/6 Rockbelter Mines Like the Undead Bandits, they are found on the 2nd Strata. As soon as you pass the 2nd Strata teleporter there will be plenty of them to hunt. This enemy is a jump up to hit type. Enemy 55 Hypher/1800/Holy Vedan/6 Rockbelter Mines Hyper enemies can be found at the beginning of the 1st Strata of the mines up to the midpoint of the 1st Strata. They are grouped sometimes with Moleman enemies. They are also found at the beginning of the 2nd Strata teleporter. Enemy 56 Ghost Animal/1700/Holy Vedan/6 Rockbelter Mines This enemy and the next are the rarer enemies in the Rockbelter Mines. Ghost Animal is encountered mostly just at the beginning of the 1st and 2nd Stratas. Rarely will you ever encounter them elsewhere. Enemy 57 Glaring Claw/1800/Wind Vedan/6 Rockbelter Mines The best place to find this enemy is at the beginning of the 2nd Strata, however they also randomly appear in the Ruins and the Hall leading to the Excavation Site (The area shows as a blue star on the 2nd Strata Map). *********************************************** * RARE ITEMS DROP ENEMY DROPPED FROM * * Absolute Zero Stone Jellyman * * Alluring Lamp Moleman * * Alluring Lamp Volcano * * Captains Sock Death Crow * * Cumulus Pendant Glaring Claw * * Cursed Mask Zombie * * Dragon God Skull Ghost Animal * * Dragon God Skull Stray Dog * * Dreamflower Ash Undead Bandit * * Medusas Locks Hypher * * Military-Grade Battery Gigabird * * Premiere Toy Box Hypher * * Retro Boombox Junk Phantom * * Spirit Bell Steel Child * * Stella Crystal Death Crow * * Stella Crystal Frogman * *********************************************** 3.7 *************************************************** * ROSA/SYLVAZARD DESERT & ANCIENT RUINS/CHAPTER 7 * *************************************************** Enemy 58 Scorpion/2300/Ice Rosa/7 Sylvazard Desert & Ancient Ruins The Scorpion enemy can be found from the beginning of the desert to around the midpoint. This enemy is also found outside of the Ancient Ruins Walls in open desert and the area around the Great Tablet. Enemy 59 Vulture/2200/Ice Rosa/7 Sylvazard Desert & Ancient Ruins Found at the Sylvazard Desert Endpoint and at the Ancient Ruins Endpoint. Found most of this enemy around the Great Tablet teleporter however. Enemy 60 Killer Mish/2400/Fire Rosa/7 Sylvazard Desert & Ancient Ruins Killer Mish is everywhere inside the Ancient Ruin walls. Also available in the area around the Great Tablet. Enemy 61 Worm/2000/Ice Rosa/7 Sylvazard Desert & Ancient Ruins This enemy can be encountered all along the Sylvazard Desert path, outside of the Ancient Ruin walls and around the Great Tablet area. Mostly encountered from midpoint of the Sylvazard Desert up to the first teleporter at the Ancient Ruins. Enemy 62 Shisa/2450/Wind Rosa/7 Sylvazard Desert & Ancient Ruins Shisa will not be around the Great Tablet, but anywhere else you will find this enemy. Enemy 63 Lord Bee/1800/Wind Rosa/7 Sylvazard Desert & Ancient Ruins This Flying Foe can be found outside the Ancient Ruins walls. Lord Bee will also attack around the Great Tablet area. Enemy 64 Living Lava/2700/Ice Rosa/7 Sylvazard Desert & Ancient Ruins Everywhere except outside the Ancient Ruins walls. This enemy is plentiful around the Great Tablet area. This enemy is also a jump up to hit type. Enemy 65 Black Horn/2500/- Rosa/7 Sylvazard Desert & Ancient Ruins You can find the Black Horn enemy around the midpoint of the Sylvazard Desert. Black Horns also attack you outside the Ancient Ruins walls. *********************************************** * RARE ITEMS DROP ENEMY DROPPED FROM * * Alluring Lamp Vulture * * Cursed Mask Shisa * * Hoho Bird Feather Vulture * * Hoho Bird Feather Killer Mish * * Lunar Ribbon Killer Mish * * Medusas Locks Worm * * Nebuladon Egg Living Lava * * Nebuladon Egg Vulture * * Skull Necklace Killer Mish * * Skull Necklace Shisa * * Skull Necklace Black Horn * *********************************************** 3.8.1 *************************************************** * JURAIKA/PATH TO THE RUINS/CHAPTER 8 PART I * *************************************************** Enemy 66 Dancing Doll/2800/- Juraika/8 Path to the Ruins Found everywhere except underneath bridges and around the riverbanks. Enemy 67 Fancy Fowl/2800/Fire Juraika/8 Path to the Ruins Enemy encountered along all the riverbanks. Also found on the north paths between Beginning and Endpoint of Path to the Ruins. Enemy 68 Smilier/2800/- Juraika/8 Path to the Ruins Smilier are common throughout the paths and the open squares, they will not be found on the riverbanks. This is a jump on type enemy. Enemy 69 Ancient Mish/3300/Ice Juraika/8 Path to the Ruins Ancient Mish can be encountered on the very first path after the Beginning teleporter up to where the treasure chest is/was with the walkie/talkie in it. It is the area that looks like a W turned on its side on the map. This is the most frequent area for this enemy, however, they can be encountered as well on the north path after crossing the bridge at the Endpoint teleporter, but very infrequently. This enemy is a shielded type enemy. Enemy 70 Poisonous Fly/2500/Wind Juraika/8 Path to the Ruins Found all along the lower and upper riverbanks of this area. Enemy 71 Infernal Fruit/3200/- Juraika/8 Path to the Ruins Infernal Fruits are abundant from the Beginning teleporter up to the Midpoint teleporter on the upper paths. This enemy is a jump on type. Enemy 72 Red Horn/3700/Electric Juraika/8 Path to the Ruins These enemies attack you as you are entering and leaving the large open squares (Plazas) of 2 and 4 on this map. Just leave and re-enter the Plazas to encounter this enemy. This enemy is a jump up to hit type. Enemy 73 Go Oak/3100/Fire & Holy Juraika/8 Path to the Ruins Found same as the Ancient Mish. Also encountered in the Plaza 2 area. *********************************************** * RARE ITEMS DROP ENEMY DROPPED FROM * * Captains Sock Dancing Doll * * Cursed Mask Dancing Doll * * Dream Flower Ash Poisonous Fly * * Dream Flower Ash Infernal Fruit * * Forbidden Add-On Dancing Doll * * Hoho Bird Feather Fancy Fowl * * Hoho Bird Feather Ancient Mish * * Lunar Ribbon Smilier * * Lunar Ribbon Fancy Fowl * * Sealing Sunsphere Infernal Fruit * * Spirit Bell Smilier * *********************************************** 3.8.2 *************************************************** * JURAIKA/LEO KINGS RUINS/CHAPTER 8 PART II * *************************************************** Enemy 74 Dark Gigant/3800/Electric Juraika/8 Leo Kings Ruins You will get 4 of this in a mini-boss battle. They are found at the Beginning and Midpoint teleporters on the map. They are also abundant at the Altar after beating the witch. This enemy is a jump of to hit type. Enemy 75 Angry Spirit/3000/Ice Juraika/8 Leo Kings Ruins This enemy can be found around the Shop NPC at the Midpoint teleporter. Also encountered the first half of the map before the Endpoint teleporter and at the Altar. Enemy 76 Rafflesia/2700/Ice Juraika/8 Leo Kings Ruins Found at the Beginning teleporter where you fought the 4 Dark Gigants. They come in groups 4-5 usually back to back. They are also found around the Endpoint teleporter. Enemy 77 Stinger Assasin/3200/Ice Juraika/8 Leo Kings Ruins Everywhere on the map except around the Endpoint teleporter and the Altar. Enemy 78 Club Titan/4000/Electric Juraika/8 Leo Kings Ruins Club Titan frequents the Altar alot as well as around the last Endpoint teleporter. You will rarely see this enemy in the first half of Leo Kings Ruins. This enemy is a jump up to hit type. Enemy 79 Mandorla/2800/Fire Juraika/8 Leo Kings Ruins Mandorla is also found around the Shop NPC at the Midpoint teleporter. Also encountered around the Altar. Enemy 80 Evil Monkey/3100/Fire Juraika/8 Leo Kings Ruins Evil Monkeys attack you at the beginning of this map as well as the 1st half before the Midpoint teleporter. Enemy 81 White Ghost/3000/Wind Juraika/8 Leo Kings Ruins This enemy is found at the Beginning and Endpoint teleporters. More famous for showing up around the area before the last teleporter. Enemy 82 Stone Tortoise/3500/- Juraika/8 Leo Kings Ruins Found randomly through the Ruins but in greater numbers at the Altar. This enemy is a shielded type. *********************************************** * RARE ITEMS DROP ENEMY DROPPED FROM * * Biomemory Club Titan * * Captains Sock Evil Monkey * * Dark Music Box Angry Spirit * * Dream Flower Ash Rafflesia * * Forbidden Add-On Dark Gigant * * Hoho Bird Feather White Ghost * * Lunar Ribbon Evil Monkey * * Magic Lipstick Mandorla * * Rose of Passion Mandorla * * Rose of Passion Rafflesia * * Sealing Sunsphere Mandorla * * Sealing Sunsphere Rafflesia * * Spirit Bell Angry Spirit * * Spirit Bell Club Titan * *********************************************** 3.8.3 *************************************************** * ZERARD/GLADIUS TOWERS/CHAPTER 8 PART III * *************************************************** Enemy 83 Will O The Wisp/2500/Holy Zerard/8 Gladius Towers This enemy is found on both towers on the inner loops from the 2nd floor to the 5th floor. Enemy 84 Ancient Knight/3500/Holy Zerard/8 Gladius Towers Ancient Knights appear around the bridge gates of the 3rd & 5th floors. Also abundantly grouped with other enemies in the inner and outer loops of the 1st tower floors 2 thru 5. Enemy 85 Dark Buffalo/3000/Fire Zerard/8 Gladius Towers Found in the 1st Tower Throne Room. Also, this enemy is found in the inner loops of the 1st Tower on floors 4 & 5. Enemy 86 Red Jellyman/2800/Ice Zerard/8 Gladius Towers Found at the bridge gate of the 3rd floor of both towers. Found in greater numbers at the inner loops of the 4th floor thru the 7th floor of both towers. This enemy is a barrier type. Enemy 87 Ancient Baron/3900/Holy Zerard/8 Gladius Towers Ancient Barons are found on the 6th and 7th floors of both towers and in both Throne Rooms. Enemy 88 Type-G/3500/Electric Zerard/8 Gladius Towers Encountered at the Throne Rooms and also at the bridge gates on Floors 2 & 3. This is a shielded type enemy. Enemy 89 Phobos/3800/- Zerard/8 Gladius Towers Phobos is found on the 4th and 5th floors of both towers. Also randomly appears with Baroques on the 6th and 7th floors of both towers. This enemy is a jump up to hit type. Enemy 90 Baroque/4200/- Zerard/8 Gladius Towers Baroque is found on the 6th and 7th floors of both towers. The 2nd tower on the 6th floor proves to be the most frequent spot as they are encountered back to back with Phobos between long breaks of finding them again. This enemy is a shielded type. Enemy 91 Ancient Sword/3800/Holy Zerard/8 Gladius Towers Ancient Sword will attack in the 2nd tower in the inner and outer loops of floors 2 thru 5. Enemy 92 Redbolt/2800/Electric Zerard/8 Gladius Towers Found on the outer loops and bridge gates of both towers on floors 2 & 3. Enemy 93 Seven Plus/2500/Wind Zerard/8 Gladius Towers This enemy can be found on the outer loops of the 2nd tower on floors 4 thru 7. Enemy 94 Stealth Hornet/2800/Wind Zerard/8 Gladius Towers On the inner loops of the

Leave a Comment